When did the idea to start selling GMod on Steam come along? Was it Valve's idea or Garry's?ĮJ: It was the early days of getting Steam built, and it was pretty clear that Garry’s Mod had a big (and growing) audience. Paid mods are (still) a great source of ire among (some) players. It will be fun to watch what people build with the editor we’re releasing along with Half-Life: Alyx next year. Part of the process for us in shipping any of our games, but especially the single player ones, is letting go of them once they are released, and letting the community take bits and pieces of them in whatever direction they want to. What's it like to see the beloved characters from Half-Life and other Valve games being used with Garry's Mod for machinima and comics and videos?ĮJ: It’s pretty cool. Garry has always been about as good as it gets at picking the right direction to take his game. It’s a more difficult process than it sounds, because it really comes down to navigating a constant stream of feedback, but being limited in the amount of time to get everything done. We’ve always been impressed by Garry’s ability to iterate on the game and roll feedback from his community into the game so well. That said, it would have been pretty hard to predict the Garry’s Mod of 2019 back in 2004. So, on one hand, it wasn’t surprising that Garry started in a similar place that we did. Even in the early days of development, most of the experiments that people were running had the physics engine at its core. It felt like Garry’s Mod grew right out of that community after Half-Life 2 shipped.ĭid anyone at Valve have any idea the Source engine could be used the way it is in Garry's Mod? Are there any tools in GMod that surprised you to see?ĮJ: A lot of the identity of the gameplay of Half-Life 2 centered around physics. While having the code for Half-Life 2 out in the wild before the game was finished wasn’t a super positive experience for the team finishing the game, it's pretty cool to see what the mod community could get working with that unfinished codebase. I do remember there being a pretty significant, and somewhat underground, mod community that was working off of the Half-Life 2 source code leak from 2003. He is also a freak himself, and has appeared in many GMod videos, especially by EthioMod.What's it like being a citizen under the oppressive thumb of the Combine on a Garry's Mod roleplaying server? We went undercover to find out.Įrik Johnson: The specific point in time is a little tricky to pin down.His most popular Video is Heavy's Pizza Song.He created Painis Cupcake, one of the first and most popular TF2 freaks.Proof of this can be found in the video " Soldiers enters in a strange place". Another related event that slowly caused Rubberfruit to get mad at his fans, was them quoting his videos through comments in third party music videos that Rubberfruit referenced, because said ost uploaders would eventually get mad at him for the unwanted attention. Another theory is that there may have been enough backlash for his infamous switch to SFM to prompt his retirement. Back in 2010, the show got very popular to the point of creating fans and haters alike, which explains the reaction of some of his viewers. A theory is that his "fans" got upset with him adding a video about My Little Pony: Friendship is Magic to his favorites. It is assumed that he became irritated with his fans and quit as a result. There has been much speculation as to why RubberFruit retired in the first place. There has been no sign of him on YouTube since, and he is therefore presumed to have retired from GMod/SFM animation. On October 28th, 2013, He uploaded his last video, Sam and Raiden's Weird Showdown. I'm gonna make Source Filmmaker videos from now on." His SFM content was not as well received by his audience, causing a slight stagnation in his channel growth. In the video's description, RubberFruit stated that he regained motivation to work on videos again over the summer, but then lost it shortly after, adding that he would "continue uploading videos on this channel though. After this, RubberFruit stated he was done making videos, though this would prove not to be permanent on July 18th, 2012, he uploaded Soldier's Colorful Adventure, breaking his hiatus. On December 6th, 2011, RubberFruit published a video called What makes me a good Eggman. Most of his videos are short and completely random, which worked out for him as most GMod videos from his time were similar. RubberFruit makes videos that generally have no cohesive plot and make little to no sense. 2 Quitting, Returning, and Quitting Again.
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